unity3d - Can protobuf-csharp-port work on webplayer? -


we can't call dll on webplayer, protobuf-csharp-port uses dll extensions, seems doesn't work on webplayer. can solve problem?

in fact, can use dlls in webplayer long contain pure managed c# code. can't use native dlls written in c++ example.

these dlls shouldn't use kind of reflection excluded sub-assembly in unity webplayer.

i don't know if protobuf-csharp-port matches these constraints if looking nice protocol buffer implementation, can have @ protobuf-net nice one, written in pure c#. there specific unity-compatible build in distribution. can compile protobuf serializers in custom dll no reflection used webplayer compliant.


Comments

Popular posts from this blog

php - Calling a template part from a post -

Firefox SVG shape not printing when it has stroke -

How to mention the localhost in android -