unity3d - Can protobuf-csharp-port work on webplayer? -
we can't call dll on webplayer, protobuf-csharp-port uses dll extensions, seems doesn't work on webplayer. can solve problem?
in fact, can use dlls in webplayer long contain pure managed c# code. can't use native dlls written in c++ example.
these dlls shouldn't use kind of reflection excluded sub-assembly in unity webplayer.
i don't know if protobuf-csharp-port matches these constraints if looking nice protocol buffer implementation, can have @ protobuf-net nice one, written in pure c#. there specific unity-compatible build in distribution. can compile protobuf serializers in custom dll no reflection used webplayer compliant.
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